SET_ENTITY_PRIMARY_ID_TYPE

Sets an entity's primary_id_type: either (0) tile, (1) animation, or (2) character (sometimes called entity_type).

Example JSON

{
  "action": "SET_ENTITY_PRIMARY_ID_TYPE",
  "byte_value": 1,
  "entity": "Entity Name"
}

MGS Natlang

Example

script {
  set entity "Entity Name" primary_id_type to 1;
}

Dictionary entry

set entity $entity:string primary_id_type (to) $byte_value:number (;)