SET_CAMERA_TO_FOLLOW_ENTITY

Sets what the camera is following. (%PLAYER% is the default.)

Example JSON

{
  "action": "SET_CAMERA_TO_FOLLOW_ENTITY",
  "entity": "Entity Name"
}

MGS Natlang

Example

script {
  make camera follow entity "Entity Name";
}

Dictionary entry

make camera follow entity $entity:string (;)