SET_CAMERA_TO_FOLLOW_ENTITY
Sets what the camera is following. (%PLAYER%
is the default.)
Example JSON
{
"action": "SET_CAMERA_TO_FOLLOW_ENTITY",
"entity": "Entity Name"
}
MGS Natlang
Example
script {
make camera follow entity "Entity Name";
}
Dictionary entry
make camera follow entity $entity:string (;)