CHECK_ENTITY_PATH
Checks the path
name (geometry) of an entity.
Example JSON
{
"action": "CHECK_ENTITY_PATH",
"entity": "Entity Name",
"expected_bool": true,
"geometry": "vector object name",
"success_script": "successScript"
},
{
"action": "CHECK_ENTITY_PATH",
"entity": "Entity Name",
"expected_bool": true,
"geometry": "vector object name",
"jump_index": 12
}
MGS Natlang
The condition portion of this action can be used inside an if condition statement, e.g.
script {
if (entity "Entity Name" path is "vector object name") {}
}
Examples
script {
if entity "Entity Name" path is "vector object name" then goto successScript;
if entity "Entity Name" path is "vector object name" then goto index 12;
if entity "Entity Name" path is "vector object name" then goto label labelName;
if entity "Entity Name" path is not "vector object name" then goto successScript;
if entity "Entity Name" path is not "vector object name" then goto index 12;
if entity "Entity Name" path is not "vector object name" then goto label labelName;
}
Dictionary entries
if entity $entity:string path is $geometry:string
then goto (script) $success_script:string (;)
// built-in value: expected_bool = true
if entity $entity:string path is $geometry:string
then goto index $jump_index:number (;)
// built-in value: expected_bool = true
if entity $entity:string path is $geometry:string
then goto label $jump_index:bareword (;)
// built-in value: expected_bool = true
if entity $entity:string path is not $geometry:string
then goto (script) $success_script:string (;)
// built-in value: expected_bool = false
if entity $entity:string path is not $geometry:string
then goto index $jump_index:number (;)
// built-in value: expected_bool = false
if entity $entity:string path is not $geometry:string
then goto label $jump_index:bareword (;)
// built-in value: expected_bool = false